

Following their lengthy dialogue, a large number of teaser scenes from later parts of the game cycle past, offering a glimpse of the variety in store (see sidebar for some interesting tidbits about these scenes). Unfortunately this is where the demo concludes. After you've found the skins and taken out the boss, Serge meets up with his lady friend on the beach, where they reminisce about old times.

Unfortunately the animals are still wearing them, so this will lead to quite a few battles since they won't be so willing to give them up.Ī number of light puzzle-solving elements present themselves during this exercise, hinting at the direction Chrono Cross will take. An old-school pal of his will ask him to retrieve three animal skins for her.

EPSXE CHRONO CROSS COMPATIBILITY FREE
You are now free to explore the seaside town he lives in, talking to people and meeting friends. After this initial warm-up, you witness a short but intriguing cinema, and wake up from the apparent dream Serge was having. The demo showcases a trio of new characters: Serge, Kid and Glenn (whose characteristics and abilities are strangely reminiscent of Glenn from the original Chrono Trigger), who start off in a non-descript dungeon, allowing you to familiarize yourself with the battle system. In addition, certain attacks, called "X" attacks in the demo, allow two or more characters to team up for a cross combo (similar to Chrono Trigger). Elemental attacks allow you to use fire, water, wind and earth attacks, as well as healing and restorative spells. There's also a command called "Element" that lets you use elemental attacks (basically like magic spells). The number of hits you get to use depends on whether you choose weak, normal or strong attacks. While it is likely to go up as you increase levels, what you should know is that if your stamina bar dips below 1.0, you'll have to select "Defend" as your option so your characters can rest. When you begin, it sits at a relatively modest 7.0. What dictates the intensity and frequency of your attacks is your stamina bar. During normal rounds, your characters are able to execute an unlimited number of physical attacks. And following the same path as Final Fantasy, Chrono Cross features a completely new 3D battle engine. A little.Īnother significant change from the first Chrono is that the game has changed from super-deformed 2D sprites to polygonally modeled, 3D characters on prerendered backgrounds. So people fearing the worst for their beloved sequel can breathe a little easier. After all, with the two people responsible for the overall feel of Chrono Trigger off on another project, what-pray tell-is left besides a loose association in name only? Well, for starters, the rest of the original Chrono Trigger team is still intact, meaning the programmers, game artists and composers remain the same. So where does this leave Chrono Cross? It wouldn't be a stretch to say that fans of the original may find this incredibly disappointing. These two creative forces are instead working on Enix's upcoming RPG masterpiece, Dragon Quest VII. The second not-so-obvious thing is that Yuji Horii (scenario scripter for Chrono Trigger, also from the Dragon Quest team) is also not involved. The first thing you'll notice about the game is that Akira Toriyama (Chrono Trigger's character designer, also known for his work on Dragon Ball Z and the Dragon Quest series) is not involved with the project. Square's most anticipated sequel in years had finally become a reality. Much to everyone's surprise, the rumors turned out to be true, and just days before the release of LoM, Square announced Chrono Cross. Recently, rumor spread on the Net of a new sequel to Chrono Trigger that was in development at Square, to be unveiled as a playable demo when Legend of Mana was released in July. It's also one of the most important RPGs ever made, as it brought together the creators of the two most popular and successful RPG franchises of all time (Final Fantasy and Dragon Quest) to form a "dream team" of sorts, that was in fact called "Dream Project."įor years now, gamers have been clamoring for a sequel. Arguably one of the 16-Bit era's crowning moments, Chrono Trigger will forever have a place in gaming history as one of the most critically acclaimed, commercially successful RPGs ever made. For all of Final Fantasy's peerless reputation, however, there is one game deep in the heart of Square's hallowed library that transcends even that mighty series. Eight chapters old, with numerous spin-offs to boot, Final Fantasy is the reigning champion of the role-playing genre. The two are as inseparable as Siamese twins.

When you hear the words Final Fantasy, you immediately think of the name Square as well.
